I'm a 3D artist and a programmer, and I'm working on an ambitious little Indie Game with Blender and Godot. So on this site, I want to document my progress of learning the neccessary skills. But I also want to write down all the things I already know, so that future artists and devs will maybe have an easier time getting started than I did. I try to update this site daily from now on, and I'll write about the ideas for my game, modeling, sculpting, geonoding, texturing, rigging+animation and coding gameplay mechanisms. So, that's basically the plan for now.